December 2007

Max

Lorne shares pitch experience

Story 455 reported by Max on
Friday, 21st December 2007 at 10·09 p.m. GMT

GameSpot has examined the process of pitching in the video game industry, by which developers secure funding and distribution of their gaming ideas. Lorne Lanning contributes to ‘Spot on: ‘Here’s the pitch…’’ by explaining his own methods. He exlains how Abe’s Oddysee owes its production to venture capital, why Citizen Siege was secured as a film before it was a game, and—​in GameSpot’s news blog ‘Sidebar’ entry ‘Pitched and ditced’—​why Pound Dog never made it as a game.

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