Max

Luminary Lorne interviewed inside Inside Game Design

Story 437 reported by Max on
Monday, 27th August 2007 at 10·31 p.m. BST

Lorne Lanning is amongst the twenty designers profiled and interviewed by Iain Simons in Inside Game Design. This new book, by the director of Nottingham’s GameCity (in which Lorne first announced Citizen Siege), studies the approaches developers take to design and produce video games, using examples from today’s top creative individuals and teams. It contains glossy images depicting the transformation of creative ideas into functioning games.

Inside Game Design is published by Laurence King Publishing and released this October. You can already pre‐order the book from Amazon.

Sources: SPOnG

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